Anti-matter Particles Record 1
“I AM YOUR ANTI-MATTER” is created by Li E Chen for “Collecting Anti-matter Particles” through each visit of IMPROBABLE’s D&D SATELLITE and Open Space events. Li E Chen will be experimenting it through a journey of running and attending Improbable’s Monthly D&D SATELLITE.
In one of the group discussions, I was very fascinated by Penny Francis’ comments, (if I recorded correctly), she said every object has its own life, puppeteers/artists discover life from the object. It is a journey that the artists/puppeteers discover life from the object and bring them into life. Her comment left me more curious about the life of an object (puppet/visual arts/sculpture/painting/play/poetry/dance/music/etc) and how the others who discovers their life of objects and what their journey of discovery are.
There was also another session I went to “What is a puppeteer?”, when the person called out the question, my immediate response to the question, “An object, a dead object!” I don’t know why I think that, after a second thought, “A puppeteer is a person/a human being, I got confused with myself mixing live and death. In the conversation, I realized the most interesting dancer I have seen now, it was the dancer who become the object. The artists who turn themselves becoming the art works.The writer who has made their writing becoming an object. But one thing, the live and the death is very clear to the artists who set and carry the tasks out. They don’t mix up the live and death, even their works give the confusion and blur your visions. To me, every move of an object is very simple, like the binary codes of “1″ and “0″, very clear, very precise, very simple; like walking, left and right, or matching, speeding up of your move. Then, discovering a journey of life through the death object?
Date 19th April 2011, at the The People Show Studios E2 6NB from the event on Devoted & Disgruntled: What are we going to do about Puppetry?
Mapping out comments on discussion of the ‘Object of life and death’ from below: